By Nilesh Mondal
This is why Sauptik: Blood and Flowers sets a precedent for a very different kind of mythological retelling, one that is both devastatingly thought-provoking and disarmingly honest, one which depends entirely on the epics themselves to impart readers with lessons on life and justice, and the art of war.
From the very beginning, we know this isn’t going to be the usual run-of-the-mill bit of story-telling, since Sauptik is first and foremost, a graphic novel. I’d leave the analytical scrutiny of Amruta Patil’s artwork to those more experienced in those fields. To me, the usual reader, the artwork serves both as a reminder of a bygone era of paintings done by artisans in a king’s court, done on fabric and papyrus and other media, and a sense of aesthetics that is a complete departure from the prevalent genres of digital manipulation of art. In her art, done as a mixture of techniques ranging from watercolour to acrylic paints to charcoal to collages, battles and scenarios come alive in their entire magnificence. She also drops the conventional rectangular structure used in most comic books, instead experimenting with various alternatives, sometimes splaying the art over the entirety of the pages, sometimes having multiple scenes unfold on the same page, etc. The use of motifs and symbols of importance as depicted in the epic and Puranas are layered and repetitive. All in all, it is a visually stimulating collection of artwork rich in colours and details, which keeps the reader riveted throughout the entire book.
